Further suppressing ownership of these devices is the fact that regulators have launched a campaign to rein in gaming among minors. Daily gaming time was 1:13 in H1 2022, down 5 minutes year over year (YoY) and 10 minutes less than two years ago. India Insights. The mobile on-ramp to the internet is instrumental in India, as slightly less than half of the country’s population is online.
Report
| Oct 20, 2022
The other area where I think it's likely to see an increase is in gaming. I think gaming time is going to increase on CTVs as well. Marcus Johnson:. Yeah. Yory Wormser:. Beyond that, I mean they'll probably become giant screens for computing with your phone as an interface maybe. So we'll see what happens beyond that.
Audio
| Jul 3, 2023
Apple’s iPhones surpassed OEMs making up Google’s Android ecosystem in the US, and service ecosystems like streaming music, fitness, and gaming subscriptions expanded around handsets. Premium handsets continue to be in high demand, evidenced by shortages of the iPhone 14 Pro heading into the holiday season.
Article
| Dec 23, 2022
Chart
| Jul 10, 2024
Source: National Parent Teacher Association; Edge Research
Chart
| Jul 10, 2024
Source: National Parent Teacher Association; Edge Research
Maybe Stranger Things games that you can play on your TV would appeal to people who are very deeply embedded in Netflix, but is that really appealing to a general gaming audience to drive subscriptions to Netflix or however they imagine gaming fitting into the revenue picture? I'm not sure.
Audio
| Oct 26, 2023
Chart
| Jul 10, 2024
Source: National Parent Teacher Association; Edge Research
Chart
| Jul 10, 2024
Source: National Parent Teacher Association; Edge Research
Entertainment includes amusement and recreation, box office, film, music, OTT video platforms, sporting events and ticketing, and video games (excluding video game hardware).
Article
| Oct 9, 2023
This tension will likely subside over time as early adopters focused on gaming give way to lifestyle users more open to advertising. 5. Be aware of ’ skepticism of advertising in the metaverse. Just 35% of gamers told Globant they were in favor of ads in the metaverse, while 40% said they were opposed to the practice.
Article
| Oct 31, 2022
Final question, Ross in the lead talking about Disney and gaming. So Disney is investing 1.5 billion into Fortnite creator Epic Games in the company's most significant venture into gaming yet writes our Daniel Constantinovich.
Audio
| Mar 7, 2024
The company plans to set the proceeds from the investment aside for strategic M&A as it looks for growth opportunities across its company, including its sports betting and gaming business. It says the funds won’t be used for day-to-day operations.
Article
| Dec 6, 2022
Entertainment includes amusement and recreation, box office, film, music, OTT video platforms, sporting events and ticketing, and video games (excluding video game hardware).
Article
| Sep 13, 2023
Most app categories will grow more quickly than that, with only gaming and social media lagging behind. This means the average smartphone user will slightly increase the number of app categories they regularly use.
Article
| Oct 3, 2023
What happened: The widely mocked photo, which included digital graphics of the Eiffel Tower and Spain’s La Sagrada Familia church, prompted comparisons not just to other metaverse platforms like Fortnite or Roblox, but the broad world of video games.
Article
| Aug 23, 2022
Methodology: Estimates are based on the analysis of survey and web traffic data from research firms and regulatory agencies, the growth trajectory of major video sites, major social networks, major gaming sites, historical trends, internet and mobile adoption trends, and demographic adoption trends.
Article
| Dec 14, 2023
The most popular category of subscriptions among all consumers is digital media, followed by delivery services, gaming, and food and groceries, according to SurveyMonkey. Subscription OTT connected TV platform ad spending will grow 40.5% this year to reach $7.54 billion, per our March forecast.
Article
| Sep 20, 2023
Chart
| Jul 8, 2024
Source: Precise TV; Giraffe Insights
As such, the challenge for media companies, publishers, and app and game developers just got harder. Yes, you must invent and build a sticky experience. You must invest in building a meaningful audience. You must build loyalty to keep them coming back.
Article
| Jun 14, 2023
Stadia’s loss could be independent gaming startups’ gain. Streaming services are expected to be a big opportunity in video games, just one that Google is done with, at least for now. Our take: Google will continue to show restraint in areas where it feels it cannot dominate. Stadia was discontinued because of the lack of any uniformed hardware to ensure a consistent experience.
Article
| Dec 28, 2022
Target is offering consumers a whole host of discounts from December 17 to December 24 on categories including kitchen appliances, toys, and video games. The retailer is also giving shoppers who place orders before 6pm on Christmas Eve free same-day in-store and curbside pickup options.
Article
| Dec 15, 2022
Audio and navigation are here today, but video and gaming are coming. Multiscreen cars and limited autonomous driving remain uncommon, so video is still less important than streaming audio services and navigation services—but this will change rapidly.
Article
| Oct 13, 2023
Growth will accelerate as devices become smaller, cheaper, and more integrated with gaming. Social platforms will continue to be a major driver of adoption, with some investing heavily in both hardware and software. Meta sank $10 billion into the metaverse last year, for everything from more advanced headsets to development platforms. More like this:.
Article
| Aug 26, 2022
It allows access to numerous applications including immersive virtual worlds, gaming, social media, music streaming, and finance. The biggest difference between Web3 and its predecessors lies in decentralization: It is jointly operated by multiple players instead of being controlled by central authorities, such as Google or Microsoft in the current version of the internet.
Article
| Mar 1, 2023
Sony’s PlayStation VR2 headset, which is designed around gaming, is being panned for being too expensive at $550. The problem: While it is under pressure to produce another hit product category, now might not be the right time for Apple to pivot toward AR and VR. Even Meta CEO Mark Zuckerberg, the leading proponent of the metaverse, said a functional metaverse is years away from being realized.
Article
| Feb 17, 2023