Chart
| Aug 23, 2024
Source: ĢAV; Bizrate Insights
And they were noticing this concept of the Internet of Senses, which encompasses technologies designed to enhance and digitize sensory experiences, so AR, VR, AI. And they were saying at that market, that space, is projected to grow fivefold from 17 billion last year to 84 by 2030. So a lot of hope with the Internet of Senses and haptics being a part of that. We'll see if it can catch on.
Audio
| Sep 27, 2024
As mobile plays a bigger role in DOOH, expect more innovation in AR and QR codes, said Nicklin. He pointed to a 2023 activation from Google that used AR technology to allow users to play Space Invaders around their cities. These innovations will marry DOOH and mobile, allowing for improved targeting and engagement. Some 73% of US consumers view DOOH ads favorably, according to the OAAA study.
Article
| May 22, 2024
Time spent on media and consumer spending are plateauing, making one company's gain another's loss. Diving into these market dynamics, we explore innovative strategies for advertisers and retailers to win consumers in the new digital era.
Report
| Nov 15, 2023
Invest in technology such as AR and chatbots that will enhance the website experience and let the consumer know exactly what they’re buying. Experiment with the return policy and see how return windows and fees affect cart abandonment. Learn more in our The Ecommerce Delivery Opportunity report.
Article
| May 31, 2024
The exchange rates used are as follows:. 2016: ARS 14.76 per US dollar. 2017: ARS 16.55 per US dollar. 2018: ARS 34.50 per US dollar. 2019: ARS 54.80 per US dollar. 2020: ARS 76.60 per US dollar. 2021: ARS 98.81 per US dollar. 2022: ARS 148.80 per US dollar. 2023–2027: ARS 235.71 per US dollar.
Report
| Jul 26, 2023
Snap is all in on AR for retail. From the unveiling of AR mirrors to a demonstration of its new AR Enterprise Services (ARES) technology, SPS proved Snap is now fully committed to retail AR. The ARES Shopping Suite shows signs of promise. Retail AR is still far from mainstream, but shopping is a growing use case among AR users.
Report
| Apr 25, 2023
Chart
| Aug 9, 2024
Source: CivicScience
AR headsets will grow more quickly—but from a much smaller base. AR devices will increase from nearly half a million units in 2023 to 6.4 million in 2027. The distinction is fuzzy, however, since most VR headsets are mixed reality and include AR features. Despite troubles, Meta still dominates the VR space.
Report
| Apr 13, 2023
At the same time, smartphones will deepen their role as a remote control for the home and the second screen for out-of-home (OOH) via augmented reality (AR). Mobile AR Gets Anchored. Numerous platforms “anchor” AR experiences to exact locations or points of interest.
Report
| Dec 1, 2022
Features such as mobile “scan and go,” QR codes, and augmented reality have the potential to deliver seamless and engaging omnichannel experiences. Technology is improving mobile shopping—but slow site speeds are hindering conversion. Smartphone shopping is faster and more secure than ever thanks to powerful mobile processors and 5G.
Report
| Aug 31, 2023
We're going to see it more in social media, smartphones, search engines, AR/VR devices, e-commerce, everything. New Apple Intelligence I think is a great recent example of integration. So many people use Apple devices, now they're going to have generative AI operating in the background without thinking about it. (14:32):.
Audio
| Jul 15, 2024
AR technology is starting to catch on. UK retailers have yet to embrace the metaverse en masse, but many are successfully using AR, enabling online shoppers to virtually try on clothing and visualize how furniture would look in their rooms. UK shoppers are still relatively skeptical about using AR/VR.
Report
| Jun 15, 2023
More powerful mobile processors and network developments such as 5G are making mobile shopping faster and more secure than ever, while features including one-click checkout and augmented reality are removing frictions for people shopping on their mobile devices. Mobile payments are becoming easier.
Report
| Sep 22, 2023
How about AR and VR? We exclude dedicated AR and VR headsets in our definition of wearables since they are too bulky to be worn as clothing or an accessory. On the other hand, although smart glasses have similar functionality to AR headsets, they fit our definition of wearables. … or medical devices? We exclude dedicated medical devices from our analysis. The smart wearables market is growing older.
Report
| Feb 24, 2023
Pinterest has extended its augmented reality (AR) Try On feature to home decor. Previously, AR Try On was available only for beauty brands.
Report
| Sep 12, 2022
AI, AR, and VR are changing the gaming experience. Developments with these technologies are already changing consumer demand. As of June 2022, Meta Oculus Quest 2 VR headsets had outsold both the Xbox Series X and S gaming consoles in lifetime sales. Advancements in VR and AR technologies are pivotal for multiplayer games.
Report
| Apr 21, 2023
Meta is leaning into AR at a time when more than one in four US adults use the technology, per our forecast; by 2027, that figure will rise to 30.7% of the population and 33.8% of all internet users. AR ads boost brand performance, particularly among Gen Z: Meta campaigns with AR effects surpassed non-AR ones, enhancing ad recall for 18- to 24-year-olds in 87% of cases, per company data.
Article
| May 5, 2023
Dz’s AR endeavor pays off. The stat: 31% of consumers who have used Dz’s View in Your Room AR tool (which enables shoppers to “place” products like furniture into their real-world environments) say it has led them to buy something from Amazon they would otherwise only buy in person.
Article
| Apr 17, 2024
Similarly, Lumus, Vuzix, and TCL displayed augmented reality (AR) smart glasses that looked fashionable enough for everyday wear. And screens and laptops from Breylon, 3DGM, and Asus delivered vibrant 3D experiences without a headset. Price and uncertain release dates keep audience limited. The Vive XR Elite should arrive in Q1 2023 but will cost over $1,000.
Report
| Jan 17, 2023
The AR future: Investors had questions about Snap’s reliance on AR, which many advertisers still consider experimental. Spiegel reaffirmed that AR is vital to the company’s future, adding that one goal is to move advertisers toward using it on an ongoing basis, rather than one-off activations.
Article
| Feb 17, 2023
ARmbitions: A big portion of Snap’s future lies in its augmented reality (AR) roadmap. In May, the platform released a suite of AR creation and shopping tools for sellers to simplify asset creation. There are now 6 billion AR sessions every single day, according to Snap’s global AR product strategy and product marketing lead, Carolina Arguelles Navas, who we interviewed at Cannes.
Article
| Aug 10, 2022
AP/AR processes are a top-of-mind concern for businesses. US small-business decision-makers agreed that AR (41%) and AP (37%) were the financial operations most in need of updating, per Bill.com data. Existing systems often require manual approval and third-party involvement, which can be time-consuming. Payment providers want to lower the barriers to AP/AR automation.
Article
| Dec 8, 2022
Apple’s attention has been divided recently across a monumental AI pivot and its AR/VR aspirations, both of which have yet to be profitable. Samsung has baked some AI features into its latest Galaxy devices and is the first Google partner to integrate access to Gemini Pro and Imagen 2 with Vertex AI on cloud for smartphones.
Article
| Apr 15, 2024
That creates an opening for augmented reality (AR) in holiday shopping. Only about 10% of people in the US will shop with AR regularly by year-end, per our forecast. But 45% of US adults we surveyed said they’re interested in giving this retail tech a try.
Article
| Dec 1, 2022